Since the architecture of any programming language is what is responsible for efficient memory allocation and optimum output production. So here, in this section, we will discuss the strong architecture of the Kotlin language.
A Kotlin compiler can potentially generate compatible codes depending upon the targeting platform using LLVM. For running Kotlin code on JVM, the .kt file is compiled into bytecode which is exactly similar to the bytecode produced by the Java.class file. When targeting JavaScript, it is converted into ES5.1 in order to generate a JavaScript compatible code. Kotlin creates multiplatform mobile applications, sharing code between iOS and Android using Kotlin Multiplatform Mobile (KMM). Kotlin enables two byte coded files, i.e., one program from Kotlin and Java each, to communicate with each other while running on JVM, implementing its interoperable feature.
- Native: Kotlin/Native allows compilation for the platforms where virtual machines cannot work, such as embedded devices, by compiling Kotlin code to native binaries. It is designed to support the platforms Linux, macOS, iOS, Windows, and others.
A compiled Kotlin code can be easily incorporated within pre-existing projects written in other languages such as C/C++, Swift, Objective-C, etc.